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Defender sur mode veilleSuggested by: TETEBOT2000 ()
Le principe est le suivant
Une reco automatique reglable toutes les heures ou 2h ou 3h par exemple afin de verifier si une attaque est en cours
Notamment pendant le mode veille afin de verifier si une attaque est en cours
Si non remise en mode veille pour un reveil a l heure prevue
Si oui plusieurs options
si attaque par missile on bascule sur le mode defender
Si moon break on fait retour de statio auto et on reste connecte mode veille annule automatiquement et bascule sur le defender y compris Avertissement Telegram et mail
Si attaque on reste connecte mode veille annule automatiquement et bascule sur le defender y compris Avertissement Telegram et mail
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when you attack with probes, wait until you have enoughSuggested by: kidjam ()
To attack with probes you need a lot of quantity. We assume that initially we have enough probes to start the attacks. There are times when the bot sends an attack with the rest of the remaining probes and they are not enough for the resources that there are. If you wait a few minutes the remaining attacks will come back and you will have enough to attack again.
If you have fewer probes, you will have fewer attacks at once, but if you have more probes you can send more attacks at the same time and they will ALWAYS be 100% productive
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differentiate farming and spy slotsSuggested by: kidjam ()
In the general configuration options, the number of slots for farming and for spying must be separated, especially when using spy probes to farm
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report on the composition of the lost fleet in the telegramSuggested by: War66 ()
information about the composition of the expedition fleet that disappeared in the black hole. in reports of the loss of the expeditionary fleet
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Set Expedition TimeSuggested by: uknowwhoiam ()
Including an Option which allows users to set a Daytime for Expeditions.
example:
Start 7 a clock in the morning. Stop sending expeditions after 7 in the evening.
That would people allow to set up a good fleetsave, expedition, harvest timetable.
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(no)BrainerSuggested by: McxCZE ()
Brain is waiting for resource to build Deuterium Synthesizers, however, he could use the resources to build Crystal storage, because it is wasting resources, because Crystal Storage was full. E.g. Option to prioritize to build storage first checkbox should do enough, (Less programming behaviour for Brain.)
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round up fleet ( need better options )Suggested by: amamoslavida ()
Ok thank you for adding round up, but i want to roun up like 400.000 espionage probes, not 375900. Your code is rounding rigth now like this and it is not logical :( please improve it
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expedition check timeSuggested by: amamoslavida ()
can you make it more frequent, because sometimes it sends 4 fleet instead of 6 fleet. And its check time is higher than an hour so it never checks before 1 hour. Simply, it should always send maximum amount of fleet determined by user.
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improve brain AISuggested by: Cugo ()
add settings for shipyard and moon buildings
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Marketplace auto buySuggested by: Cugo ()
Automaticaly check marketplace for set fleet/ress and automatically buy all that matches set criteria. possible to set max buy ammount
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Sleep mode & fleet saveSuggested by: Razz ()
Could be cool to upgrade the fleet saving mode, in order to random ghost (in case of moon break) to :
- debris field
- not the same moon all the time
- move fleet & ressources before sleep mode in order to randomly ghost
Awaiting approval
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Add Debris on expeditionsSuggested by: Martincin44 ()
I like how it is, but would be better if apart of the number of aliens/pirates u would see the amount debris it created with your losses would be perfect; so this way we can see the real rent!
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Shipyard QueueSuggested by: justmytrades ()
It would be cool if we could make a shipyard queue that would start building "x" "ships" when requirements are met.
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Better Building while offlineSuggested by: Hadltonium ()
Please make a better building when offline like not only the mine and so if i try it with imperium it doesnt work
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select the vessels to ghostSuggested by: Tazz ()
please add be able to select the vessels to ghost
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Total resources on air in "Flights" pageSuggested by: licalica ()
Something to show the total resources, grouped by planet
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Fixed problem with sending pathfinderSuggested by: RIPragnar ()
Sometimes the "pathfinder" takes 40/50 minutes before being sent to collect the "cdr" of combat against pirate and aliens. this therefore leaves room for theft by other players. Can you set up an automatic casi departure after a fight to collect the "cdr" as quickly as possible.
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sending order when farming&repatriateSuggested by: monkeyking ()
the order of the scans and attacks should go out from the scanning planet and not arbitrarily. same when repatriate (order of your planet order settings)
would be less suspicious...
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Min. Max player rankSuggested by: nohmer ()
Hi
Can you add min-max player rankings for the farmer?
Can we also create a list of inactive players and planets for farmer?
It must be in the selection so that there is an attack from the nearest planet.
Awaiting approval
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Add a 32 bit versionSuggested by: Danyfs ()
the current version is only available for the 64 bit version of window, I want to test the bot but currently I have the 32 bit version of windows. thanks.
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Set Farmer SlotsSuggested by: monkeyking ()
dear ninjas,
i'm thinking about kind of an option saying:"do not exceed the number of slots" - X.
Maybe give 2 options: one number sets the slots for spying and the other for attacks (cause spying doesnt take as long as the attack and if u need to transport sth quick, or want to save on several celestials but only one slot available...)
greets
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Player MonitorSuggested by: TidusIsOP ()
Allow user to choose maybe 1-3 players that scanner will check DF & activity at all players planets every X minutes. The data is logged in a player table so we can check patterns etc.
Awaiting approval
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Add a 'when possible' sscheduled flightSuggested by: breller ()
This will allow to send some particular fleets when the correct number or condition is met.
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RepatriateSuggested by: lordnight ()
There is no way to repatriate resources from one origin to all the others planets/moons at the same time.
I'm a wrong or there is not actually any way to set multiple destination from one single origin ?
If there is... please answer me.
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Inside out farmingSuggested by: JoaquinI ()
When you start a farming session the proccess starts from the first ss you put and advance one by one, my suggestion is that you can choose if this proccess goes with this logic, or it starts from the center and goes to the sides.
So if I choose -10/me/+10 ss, my ss will be the first attacked ( and getting resources more quick ).
Hope is not complicated to understand.
BTW: I'm a developer, working with .NET/Angular & with knowledge of Node.js, if you need some help with the app just send me an e-mail, i have some free time during quarentine (my user is JoauinI).
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Expeditions limitSuggested by: HabadaTM ()
add expedition limit and setings to launch more then one expedition
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Add Crawler BuildingSuggested by: Anzalyst ()
If Miner Specialication, enable per Planet Crawlers & Solarsatellites for maximum efficiency
Awaiting approval
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Fast Re-Check of Top100 debris fieldsSuggested by: TeRRoR ()
It would be good to do a quick rescan of the Topp100 debris to see if they actually still exist or are gone already
Awaiting approval
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Send the bot to sleep mode should not "end" the farming sessionSuggested by: TeRRoR ()
If the bot goes sleeping (either by using the setting in the settings section) or via a script, the next time the bot wakes up, it should not start over a new farming session, but continue the old one. As a player, if I pause for one or two hours, and then come back, I would not start scanning inactives from X:1 again, but continue where I stopped, as previously scanned/attacked targets would not recover so quickly and the chances are higher that there are better targets at the X:Y+n where I stopped.
Awaiting approval
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Defining random time delays for featuresSuggested by: TeRRoR ()
I would love to see settings to define our own time delays in features like:
* Sending attacks
* Scanning
* Checking espionage reports
I dont know what the bot is exactly doing --- like if he is really opening pages or just sending requests to ogame's servers. I want the bot to behave more human like.
Scanning intervalls are too fast in my opinion, same for galaxy scanning (can only set a fixed value .. it would be very suspicious to open each page with an exact delay of xxx MS - especially if there are "good debris" etc. on one page, a player would stop and check closer for example)
Please implement a settings page where we would define time delays for actions like sending attacks, sendings probes, scanning galaxy with "from" - "to" delay, so the random delay would be something like XXX and YYY miliseconds.
Awaiting approval
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Brain - Sending ressources with rounded up ressources/transportersSuggested by: TeRRoR ()
I think it would be easy to implement to round up the required ressources via brain builder towards the next 10k or 100k of ressources (if available) and also send more transporters as needed. Its strange to send 613.414 metal to get something build. Nobody would do that.
Awaiting approval
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Brain shortcutSuggested by: nobokto ()
IMHO good idea is add little shortcut "import and build" to brain table on main screen (bot) if we have suggested "goal", then we don't have to go deep inside empire view - usefull for mobile play.
Awaiting approval
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aarch64 binarySuggested by: ferjul17 ()
Hi,
In France we have an internet "box" privided by a popular internet provider which allows to create virtual machine running on the "box".
The "box" (called Freebox Delta) is running on a Snapdragon 835. The architecture of this cpu is aarch64. It would be very cool if you can provide this binary in addition to the ARMv7.
Regards
Awaiting approval
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farmer parametersSuggested by: nobokto ()
Maybe good possibility will be to change session parameters if session is paused?
Awaiting approval
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Espionage Probe farming (or any ship) and IPM attack alarmSuggested by: qwertyuiop1991 ()
hi. i think the best option be choice ships to farming when u set new session. IPM attack alarm is need too:)
Awaiting approval
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Repeat function for a set of farm sessionsSuggested by: operashun ()
Auto-repeat function for a pack of farm sessions which will repeat until a second order would be great!
Awaiting approval
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